﻿using UnityEngine;
using System.Collections;

public class TestCharacter : MonoBehaviour {

    public Vector3 speed = new Vector3(-1, -1, 0);
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
        GetComponent<CharacterController>().SimpleMove(speed);
	
	}
}
